There is also a mention of a "story" in the difficulty settings but there honestly is none after completing the first 3 of 5 floors. Many enemies boil down to baiting out an attack to have the opportunity to hit them, but this needs to be done in the exact same way sometimes 10 times per enemy before they die the formula doesnt work when your damage is too low because it takes minimal effort but lots of time to kill basic enemies. In contrast to this, many standard enemies have attacks that have little or 0 wind up, so that they're a slog to kill without taking damage. The bosses only have 2 attacks, meaning that they can be pretty easily figured out and killed on your first or second try. The combat: There is a solid foundation for combat, but the enemy design completely ruins it. Built-in emulators for the most important platforms, such as SNES, Megadrive, ScummVM with support for the Xbox One Controller mentioned above.The artstyle is incredibly charming and the combat is so close to being amazing, but I feel really let down by the enemy design and shop mechanics. Ability to play media files from plugged in USB flash drives.Ability to plugin a DVD drive via USB for playing Audio-CDs and DVDs.Ability to run Moonlight-embedded or Moonlight-QT and to launch it from the OSMC GUI (or, should OSMC already have built-in support for Nvidia Shield game streaming, even better).Ability to pair a Bluetooth mouse and a Bluetooth keyboard.Ability to pair an Xbox One Controller via Bluetooth and to control OSMC with it.Media player with wide format support (obviously OSMC meets that first requirement).However, before I start settting everything up, I would be very grateful if you guys could confirm that OSMC is really the right platform for my purposes. I have a RasPi 4B and am considering to install OSMC on it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |